Today, I’m going to discuss about an important and definitely interesting topic which focuses on a quite often overlooked concept. And, this question is commonly asked by beginners: How do you implement communication internally in apps and exchange messages properly among classes or other entities in Swift projects? Undoubtedly, it is a must-have knowledge for every developer, new or not.

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Finally, my first macOS app is finally published! It’s called Colors Coder, and you can find it here. It’s a developer tool, which can also be used by designers! Even though I’ve made a few macOS apps in the past, this one is the first one that sees its way to the App Store. But now that the beginning has been

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In the first part of this two-step tutorial I presented the techniques for loading and presenting a view controller. Those techniques include both graphical and programming approaches, so everybody can choose what fits best to them when a new view controller is about to be presented. However, in that post I didn’t show at all how data can be sent

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Most iOS apps that show multiple content, also contain multiple view controllers. If your app is not based on a navigation controller or a tab bar controller, but it’s a single view based application, then loading and presenting the various view controllers to the user it’s a task that has to be done manually. Generally speaking, loading view controllers either through

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